A downloadable asset pack

Buy Now$50.00 USD or more

Create real depth in flat geometry, perfect for generating highly detailed surfaces with low-poly meshes.

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Relief Parallax Mapping: Steep Parallax Mapping with binary search provides highly detailed results simulating real depth without the need for additional geometry.

Offset Limiting: Sets a drawing limit to UV coordinates.

Pixel Depth Offset: Dynamic interactions between objects and simulated depth.

Self Shadows: Dynamically generates self-shadows from the offset surface.

 

This package includes an example scene for each feature in Godot Engine 4.0+.

 

-> Shader Features <-


Parallax Mapping:

-> Relief Parallax Mapping (Steep Parallax Mapping + Binary Search).

  • Self-Shadowing (Hard and Soft).
  • Offset Limiting.
  • Pixel Depth Offset.

Light Models:

-> Diffuse.

  • Lambert.
  • Lambert Wrap.
  • Burley.
  • Oren-Nayar.
  • Toon.

-> Specular.

  • Blinn-Phong.
  • Cook-Torrance.
  • Toon.

 

-> Custom Visual Shader Nodes <-


Parallax Mapping:

-> Relief Parallax Mapping (Steep Parallax Mapping + Binary Search).

  • Offset Limiting.
  • Pixel Depth Offset.

Light Models:

-> Diffuse.

  • Lambert.
  • Burley.
  • Oren-Nayar.

-> Specular

  • Blinn-Phong.
  • Cook-Torrance.

 

[ Support Email: interdreamsoft@gmail.com ]

Published 1 day ago
StatusReleased
CategoryAssets
AuthorInterDreamSoft
Tags3D, Godot, parallax, Shaders

Purchase

Buy Now$50.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $50 USD. You will get access to the following files:

relief_parallax_mapping.zip 436 kB

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