
Visual Shader Relief Parallax Mapping Node - Godot 4.5+
A downloadable asset pack
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Visual Shader Relief Parallax Mapping Node - Godot 4.5+
This is an addon for Godot 4.5+ that adds the Relief Parallax Mapping node, the Offset Limiting node, the Pixel Depth Offset node, and the Self-Shadowing node to the visual shader system.
- Shader Features -> Custom Visual Shader Nodes
Relief Parallax Mapping Node (steep parallax mapping + binary serch).
- Offset Limiting node.
- Pixel Depth Offset node (PDO).
- Self-Shadowing node (Hard and Soft shadow types).
This package includes a shader material in the Godot Shader Language (GDSL) and a sample scene in Godot Engine 4.5+.

Offset Limiting
Pixel Depth Offset

Hard Shadows

Soft Shadows
Links & Support
The example images were rendered using textures from:
- McGravel. (2025). "Varied Texture Assets of Varying Quality And Theme". In: https://mcgravel.itch.io/varied-texture-assets-of-varying-quality-and-theme
[ Support Email: interdreamsoft@gmail.com ]
Purchase
Buy Now$5.00 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
relief_parallax_mapping_v1.0.0.zip 2 MB



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